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7TH HEAVEN 2.3 - GUIDE TO USING ANIMATED TEXTURES

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Chrysalis
Posts: 14
Joined: Sun Mar 22, 2020 3:41 pm
Location: Wutai

Hello everyone, This is part of a series of guides on the new features of 7th Heaven implemented by the Tsunamods team in 2.3.1 branch.

New features have been implemented to support the new multimedia capabilities in the game implemented by the FFNX game driver, these features allow mod developer's to more easily take the game up to levels never seen before.

Animated Textures.

Animated Textures are now available in Satsuki's field textures these will bring the background in field areas alive in a way not seen in the modding community before such as flickering lights. To enable the animation feature within 7th Heaven. Do the following.

1 - Start 7th Heaven and make sure you have the app running with no setting configuration boxes open or errors.

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2 - Click on the settings menu and then select "driver settings", you should see the screen below.

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3 - Click the advanced tab, you should see the screen as below.

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4 - Toggle the widget for animated textures to the on position if it isnt already on. Then click on save.

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Thats it you are good to go from the driver and 7th Heaven side. But what about the mod?

5 - Download the "Satsuki SYW V5 Field Textures", from the catalog as below.

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6 - Enable "Advanced Texture Animations" as below. Click save.

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At this point you should be good to go, enjoy. :)
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